The Creature is an apparent beast, or monster, that Torque seemingly becomes during periods of great stress. After prolonged fights with monsters on the isle, Torque appears to have a psychosomatic break and, at least in his own mind, becomes a raging beast. While no other person has reported witnessing the change, Clem has reported seeing the creature itself. Its appearance is described as a large muscular humanoid-like beast with inhuman speed and power, a blade replacing one hand, and extremely long sharp claws replacing the other, along with some sort of animal lower legs resembling a horse or large dog. Other specifics of his appearance tend to be slightly different depending on a number of things. They are mentioned later in this article.
The more Torque regresses into this state, the more physically powerful he becomes.
The Creature (Carnate Island) Edit
After arriving on Carnate, the inmate, Torque, first transforms into the creature after being attacked by several inmates in the holding area next to the docks. However, he later learns to transform at will after being provoked by the three ghosts of Carnate. From there, Torque can transform into the Creature after defeating several enemies, raising his "insanity" level. After this level has peaked, Torque is able to transform. The longer he assumes this form, the more his insanity level is reduced. However, when this level is fully drained, Torque will begin losing health and eventually suffer from another mental break, this time falling to the floor assuming a fetal position while sobbing. (Player must return to human form before meter falls to keep this from happening.)
The Creature's AttacksEdit
The Creature has three sets of attacks. The First Attack is where the Creature uses the blade on its left arm to slash through creatures (Press the Fire Button). The Second Attack is where the Creature lunges with the blade, impaling creatures (Press the Grenade Button). The Final Attack is where the Creature pounds the ground and the shockwaves hits surrounding creatures (Press the jump button). This attack can be upgraded by killing creatures in Insanity Mode with the lunge or pound attacks. This attack also has 5 stages, with each signifying an increase of power:
Stage 1: The Creature pounds the grounds resulting in a shockwave damaging surrounding enemies.
Stage 2: The Creature pounds the grounds resulting in a shockwave accompanied by several blades emerging from the ground damaging surrounding enemies.
Stage 3: The Creature pounds the ground resulting in a shockwave accompanied by a small explosion damaging surrounding enemies.
Stage 4: The Creature pounds the ground resulting in a shockwave accompanied by a number of chains extending to every direction damaging surrounding enemies.
Stage 5: The most powerful attack, The Creature pounds the ground resulting in a widespread omnidirectional explosion severely damaging, if not instantly killing surrounding enemies.
The Creature in The Suffering: Ties That Bind has roughly the same attacks and attributes of the first game's version, with a few major differences. Firstly, The Creature's appearance depends on your morality, shifting in looks and attacks to complement the player's moral alignment. Secondly, use of The Creature is much more crucial to progress in the game than in The Suffering, requiring its powers in order to break down barricades and dispatch certain monsters.
The Creature's Appearance (Good Morality)The Creature obtains a bluish glow & clean-bladed arm, as well as bearing a very similar image to Torque, having the same hairstyle and mutton chops as an example. This manifestation is most likely Torque's most humane transformation, and as such, it shows that Torque is still holding on to his humanity. This version of the creature also walks more naturally and grunts the least when moving and attacking.
The Creature's Appearance (Neutral Morality)
The Creature looks like a cross between its Good appearance and its Evil Appearance. It bears a strong resemblance to The Creature's Carnate Appearance. It represents a halfway point between Torque's Good and Evil personalities.
The Creature's Appearance (Evil Morality)
The Creature looks nothing like Torque, instead it looks inhuman, with an insectoid appearance, representing a complete loss of Torque's former humanity. The blade on its arm is blood-stained & jagged. This creature moves more erratically and grunts the most when moving, signifying Torque's true demonic transformation.
The Creature's AttacksEdit
== The Creature has three sets of attacks. The first attack is where the Creature uses it's blade-like right arm to cut through creatures (Press the Fire Button). The second attack is where the Creature lunges forward, grabs a creature and throws it to the ground, killing it (Press the Grenade Button). The Final Attack depends on your moral choices (Press the Jump Button). == The Creature's Attacks (Good Morality)
The attacks demonstrated by the Baltimore creature once again shows a mix of the Baltimore Malefactors' attributes.
Level 1 - Burrower Chains
The Creature extends two whip-like chains. This only affects enemies directly in front of you
Level 2 - Triggerman Guns
The creature bows and produces several high caliber machine guns, all of which fire as long as the JUMP button is held down. This only affects enemies directly in front of you.
Level 3 - Isolationists Blast
Hold the JUMP button to create a powerful energy field surrounding Torque, and then release the button to send out a devastating shock wave. The power of the shock wave depends on how long the JUMP button is held before releasing it.
Level 4 - Cataclysm
This attack causes massive, continuous damage to all enemies in the area, and ends only after ALL enemies are destroyed. This attack is a temporary ability. A meter will appear to show you. (Like the Health and Insanity meters) To fill it, you must kill in Insanity Mode or perform a Good deed.
The Creature's Attacks (Neutral Morality)
Special Attack - Ground Pound
The Neutral form has only one special attack. He leaps into the air and slams his fist on the ground, knocking all nearby enemies to the ground.
The Creature's Attacks (Evil Morality)
Level 1 - Slayer Blades
The Creature bends low, and produces giant blades in a tight circle all around, damaging anything within range.
Level 2 - Wretches Attack
Wretches (Similar to the ones emanated by the Isolationists) leap out of the creature's back, exploding on contact with the ground or enemies at close to medium range.
Level 3 - Arsonists Blast
Press and hold the JUMP button to build up power, and then release the button to unleash a ring of fire that damages enemies in all directions. The power and range of the attack is determined by how long the JUMP button is held.
Level 4 - Cataclysm
This attack causes massive, continuous damage to all enemies in the area, and ends only after ALL enemies are destroyed. This attack is a temporary ability. A meter will appear to show you. (Like the Health and Insanity meters). To fill it, you must kill in Insanity Mode or perform a Evil deed.
|Main characters:||Torque | Carmen | Cory | Malcolm | The Creature|
|Bosses:||Dr. Killjoy | Horace | Hermes | Torque's Hatred|
|Malefactors:||Slayer | Marksmen | Mainliner | Noosemen | Burrower | Fester | Inferna|
|Other Characters:||Ernesto | Dallas | Luther | Sergei | Clem | Hawks | Consuela | C.O.'s | Inmates|
|Weapons:||Shiv | Revolver | Tommy Gun | Shotgun | Fire Axe | Flamethrower | Gonzo Gun | Browning M2 Turret|
|Explosives:||Molotov Cocktails | Flash-Bang Grenades | TNT | Shrapnel Grenades|
|See also:||Carnate Island | Abbott Penitentary | Weapons | List of Good/Evil actions possible in The Suffering|